My point, though, is that just adding magic removes a lot of the internal consistency. The economy is an incredibly delicate thing, if you want the end results to look like "medieval times". Making work even slightly easier to do has huge repercussions. You can't just "add magic" and leave it at that - it simply doesn't work.
Example: why Create Food is utterly broken. (http://www.shamusyoung.com/twentysidedtale/?p=16)
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Date: 2006-12-19 03:42 am (UTC)Example: why Create Food is utterly broken. (http://www.shamusyoung.com/twentysidedtale/?p=16)