Ol' Doorknocker-Chest
Aug. 27th, 2007 03:11 pmFinal Fantasy, Advent Children (2005), Tetsuya Nomura, Takeshi Nozue. August 24, 1pm. View count: Two.
I have no investment whatsoever in the Final Fantasy universe, so I am so not the target audience here. I'm not even going to touch the plot, since it's not important to me, and half of it is fanservice, I'm sure. I do often like the creatures, though.
This movie was not the uncanny-valley spelunker that Spirits Within was, thank goodness. The character stylization was a really good choice. The hair-clumping and simplified faces generally worked really well. The mouth deformations were not quite up to snuff though; the bad guy brothers had permanent smirks that just looked like fakey versions of this --> :3. It could be a result of the discrepancy in how japanese and western people people emphasize mouths vs. eyes when reading expressions. There was also too much roundness in the mouth corners, and failure to move the corners down enough when the mouth opened.
Leather looks terrific in cg; it's thick enough and shiny enough in real life that it puts their two-years-ago cloth to shame in some spots.
Generally it was fairly visually fun, though, with nice animation and attractive sets. The fight scenes were uniquely well-done, with the selective gravity/time-speed elements handled prettily. And the monsters, the fast cowskulled things toward the beginning and the giant human-toothed thing at the end, were lovely.
Cloud holds his sword like it's made of foamcore, though. I suspect it's canon.
I have no investment whatsoever in the Final Fantasy universe, so I am so not the target audience here. I'm not even going to touch the plot, since it's not important to me, and half of it is fanservice, I'm sure. I do often like the creatures, though.
This movie was not the uncanny-valley spelunker that Spirits Within was, thank goodness. The character stylization was a really good choice. The hair-clumping and simplified faces generally worked really well. The mouth deformations were not quite up to snuff though; the bad guy brothers had permanent smirks that just looked like fakey versions of this --> :3. It could be a result of the discrepancy in how japanese and western people people emphasize mouths vs. eyes when reading expressions. There was also too much roundness in the mouth corners, and failure to move the corners down enough when the mouth opened.
Leather looks terrific in cg; it's thick enough and shiny enough in real life that it puts their two-years-ago cloth to shame in some spots.
Generally it was fairly visually fun, though, with nice animation and attractive sets. The fight scenes were uniquely well-done, with the selective gravity/time-speed elements handled prettily. And the monsters, the fast cowskulled things toward the beginning and the giant human-toothed thing at the end, were lovely.
Cloud holds his sword like it's made of foamcore, though. I suspect it's canon.